Thursday, January 30, 2014

DUMP #2 at OPTICAL SLOTH


Kevin Bramer has written on Dump #2 over at Optical Sloth.

Have a look here.

"Does this actually not say “#2″ on the cover? No, I guess not. I had a few questions about various things in this one before I started (that cover, the abrupt ending of the Dump story) but David covered all that in his afterward, so never mind. This one starts with the second part (of three) of the “Dump” story, this time focusing on our hero as he gets more and more miserable at work, but he does finally meet somebody he can talk to and commiserate with. I love the little touch of the Garvo-Munchers, little horror shows of eyeballs and tentacles, amidst the generally mundane tone of the rest of the story. I’m looking forward to the finale of this one in the next issue, although he might want to put the whole story in one comic when it’s finished, considering the average attention span in this day and age (myself sadly included in that). The short pieces in here dealt with trying to remember the name of that one actor guy, a bicycle ride with a nice ending, overthinking things at a party, trying to come up with a good argument in favor of voting, coleslaw, appreciating what you have and an informal history of e-mail and the internet. Read that last part and feel old! Or bitter at the youngsters because they’ve always had the answer to every question in the world at their fingertips. The other big story in this one (it’s a pretty hefty comic) is David’s 24 hour comic. He starts with a brief history of the 24 hour comics, mentions how one of the rules is to go into such things without a plan, and ends up with a pretty damned compelling comic. He goes into detail about his own history, how he always wanted to do comics but ended up trying a bunch of different things because he couldn’t see a way for comics to be taken seriously. This is where the internet comes in, as the message board for The Comic’s Journal helped all kinds of people from all over the world (David is in Scotland) come together. 24 hour comics can be a bit of a mess, so it’s always nice to see one put together as well as this, especially considering the conditions involved in making such a thing. Read it and enjoy, as there’s plenty to like in here. Don’t let that innocuous cover scare you off!"

Does this actually not say “#2″ on the cover? No, I guess not. I had a few questions about various things in this one before I started (that cover, the abrupt ending of the Dump story) but David covered all that in his afterward, so never mind. This one starts with the second part (of three) of the “Dump” story, this time focusing on our hero as he gets more and more miserable at work, but he does finally meet somebody he can talk to and commiserate with. I love the little touch of the Garvo-Munchers, little horror shows of eyeballs and tentacles, amidst the generally mundane tone of the rest of the story. I’m looking forward to the finale of this one in the next issue, although he might want to put the whole story in one comic when it’s finished, considering the average attention span in this day and age (myself sadly included in that). The short pieces in here dealt with trying to remember the name of that one actor guy, a bicycle ride with a nice ending, overthinking things at a party, trying to come up with a good argument in favor of voting, coleslaw, appreciating what you have and an informal history of e-mail and the internet. Read that last part and feel old! Or bitter at the youngsters because they’ve always had the answer to every question in the world at their fingertips. The other big story in this one (it’s a pretty hefty comic) is David’s 24 hour comic. He starts with a brief history of the 24 hour comics, mentions how one of the rules is to go into such things without a plan, and ends up with a pretty damned compelling comic. He goes into detail about his own history, how he always wanted to do comics but ended up trying a bunch of different things because he couldn’t see a way for comics to be taken seriously. This is where the internet comes in, as the message board for The Comic’s Journal helped all kinds of people from all over the world (David is in Scotland) come together. 24 hour comics can be a bit of a mess, so it’s always nice to see one put together as well as this, especially considering the conditions involved in making such a thing. Read it and enjoy, as there’s plenty to like in here. Don’t let that innocuous cover scare you off! - See more at: http://www.opticalsloth.com/?p=22649#sthash.K5sGCj3d.dpuf
Does this actually not say “#2″ on the cover? No, I guess not. I had a few questions about various things in this one before I started (that cover, the abrupt ending of the Dump story) but David covered all that in his afterward, so never mind. This one starts with the second part (of three) of the “Dump” story, this time focusing on our hero as he gets more and more miserable at work, but he does finally meet somebody he can talk to and commiserate with. I love the little touch of the Garvo-Munchers, little horror shows of eyeballs and tentacles, amidst the generally mundane tone of the rest of the story. I’m looking forward to the finale of this one in the next issue, although he might want to put the whole story in one comic when it’s finished, considering the average attention span in this day and age (myself sadly included in that). The short pieces in here dealt with trying to remember the name of that one actor guy, a bicycle ride with a nice ending, overthinking things at a party, trying to come up with a good argument in favor of voting, coleslaw, appreciating what you have and an informal history of e-mail and the internet. Read that last part and feel old! Or bitter at the youngsters because they’ve always had the answer to every question in the world at their fingertips. The other big story in this one (it’s a pretty hefty comic) is David’s 24 hour comic. He starts with a brief history of the 24 hour comics, mentions how one of the rules is to go into such things without a plan, and ends up with a pretty damned compelling comic. He goes into detail about his own history, how he always wanted to do comics but ended up trying a bunch of different things because he couldn’t see a way for comics to be taken seriously. This is where the internet comes in, as the message board for The Comic’s Journal helped all kinds of people from all over the world (David is in Scotland) come together. 24 hour comics can be a bit of a mess, so it’s always nice to see one put together as well as this, especially considering the conditions involved in making such a thing. Read it and enjoy, as there’s plenty to like in here. Don’t let that innocuous cover scare you off! - See more at: http://www.opticalsloth.com/?p=22649#sthash.K5sGCj3d.dpuf
Does this actually not say “#2″ on the cover? No, I guess not. I had a few questions about various things in this one before I started (that cover, the abrupt ending of the Dump story) but David covered all that in his afterward, so never mind. This one starts with the second part (of three) of the “Dump” story, this time focusing on our hero as he gets more and more miserable at work, but he does finally meet somebody he can talk to and commiserate with. I love the little touch of the Garvo-Munchers, little horror shows of eyeballs and tentacles, amidst the generally mundane tone of the rest of the story. I’m looking forward to the finale of this one in the next issue, although he might want to put the whole story in one comic when it’s finished, considering the average attention span in this day and age (myself sadly included in that). The short pieces in here dealt with trying to remember the name of that one actor guy, a bicycle ride with a nice ending, overthinking things at a party, trying to come up with a good argument in favor of voting, coleslaw, appreciating what you have and an informal history of e-mail and the internet. Read that last part and feel old! Or bitter at the youngsters because they’ve always had the answer to every question in the world at their fingertips. The other big story in this one (it’s a pretty hefty comic) is David’s 24 hour comic. He starts with a brief history of the 24 hour comics, mentions how one of the rules is to go into such things without a plan, and ends up with a pretty damned compelling comic. He goes into detail about his own history, how he always wanted to do comics but ended up trying a bunch of different things because he couldn’t see a way for comics to be taken seriously. This is where the internet comes in, as the message board for The Comic’s Journal helped all kinds of people from all over the world (David is in Scotland) come together. 24 hour comics can be a bit of a mess, so it’s always nice to see one put together as well as this, especially considering the conditions involved in making such a thing. Read it and enjoy, as there’s plenty to like in here. Don’t let that innocuous cover scare you off! - See more at: http://www.opticalsloth.com/?p=22649#sthash.K5sGCj3d.dpuf

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